This roadmap reflects our current development cycle and we plan to update it regularly. This roadmap does not guarantee which features will be included in a specific software version. All plans are tentative and subject to change without notice.
Discover Upcoming Features and Ideas
Catch up on upcoming features, vote, comment, and submit new ideas.
EmberGen
LiquiGen
IlluGen
GeoGen
JangaFX
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Upcoming: 2.0 (2026)
New Sparse Simulation Technology and Rendering
On Target
New GPU Particle System
On Target
Volume Caching for Scrubbable Simulations
On Target
Improved Mesh Rendering
On Target
New Combustion Model
On Target
MacOS Support on M-Series Chipsets
On Target
Import VDB Files
Completed
Spline Shapes & Forces
On Target
Selectable Viewport Items
On Target
Curve controls for more parameters
On Target
HDRI Support for Skyboxes
Completed
Mesh Based Particles - Debris & Mesh Instancing
On Target
Animated 3D/4D Volume Textures for Games
On Target
Variable Component Injection - Custom Voxel Data (Multi-sim)