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Try for freeGeoGen offers an extensive suite of sourcing nodes, modifiers, filters, and masks for detailed terrain control, mirroring the familiarity of leading procedural material editors. Its non-destructive workflow enables the crafting of any geological formation, with comprehensive parameters for fine-tuning aspects like noise and erosion.
Try for freeGeoGen uniquely enables easy planet creation with a few clicks, inspired by space media. Its efficient toolset, complete with atmospheric effects and advanced nodes, allows for rapid, stunning planet designs, with continuous improvements anticipated in the alpha phase.
Try for freeExport an array of game-ready data types and textures:
Real-time Terrain Editing
Harness your GPU to edit terrains in real-time.
Procedural Node-Based Workflow
Easy to learn, easy to create.
High-Quality Terrain Preview
What you see is what you get.
Grid and Particle Simulations
Crumbling rocks, sand dunes, and long term erosion.
Subgraphs
Keep your projects organized with custom node groups.
Import Textures and Meshes
Use external assets as resources to shape your terrain.
Export Heightmaps, Meshes, Masks, Normal Maps and more
Just about any asset type you would need.
Advanced Weathering
Leverage the power of the elements to craft your world.
Spline-based Masks, Heightmaps and more
Easily art direct roads, canyons, and rivers.