With GTV, you can visualize large collections of textures and sprite sheets instantly without having to write any shaders or opening editing software. Easily preview channels, contrast, gamma, brightness, alpha blending, and more!
Sift Through Thousands of Assets Easily
On a large scale production, artists often end up with a database of thousands of textures and atlases with no quick way of sifting through and comparing them without inserting them into an engine shader or finding the source program file.
GTV solves this issue by providing a one click automatic division based on the name file.
Moreover GTV can support large flipbooks, capable of playing them seamlessly.
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